There are all sort of things inside different missiles. RAM, ROM, magnet disks (something a-like HDD but not quite), etc. Depending from missile generation and purpose.Where is the program that guides the missile onto its target stored in the seeker head? Is it in a RAM/ROM assembly or some sort of small HDD? I mean in missiles with fire and forget capability that don't receive any course correction instructions from their hosts.
Even such simple missiles are not as easy to flare or jam as one might think. They usually follow very specific part of IR and UV spectrum (early 80x technology), being special to engines. It is not easy (if not impossible) to get same spectrum from flares - flares have own signature, and if missile producer know this signature the chances to successfully reject flares are greatly increased. Reverse is also true - if flare producer exactly know rejection algorithm he can develop better flare. This is reason why older missiles are much more suspectible to modern flares.Still, even most modern flares have only average effectiveness against early 80x dual-band seekers like found in the later generation Stingers or Igla-S.". Unfortunately, these can easily be tricked with flares or infrared jammers though. Missile can get smarter with a better seeker and more lines of wisely written code but it also requires more RAM storage and processing power to handle all those instructions in real time.
Very modern missiles like AIM-9X have matrix image-seekers, either IR or UV or both. Even single-band IR image seekers are generation ahead in terms of jamming resistance to old dual-band non-imaging seekers.Thanks for the reply Chrom. So, I guess newer missiles like AIM-9X feature both a better flight path / countermeasure avoiding algorithm and more sensitive longer range IR/UV seekers that are fine tuned to characteristic heat signatures from various engines.
It is not easy to blind such sensor. When flare is between seeker and target than it is hard to see target - but missile dont need to. It flying in right direction anyway. The interesting thing happens when flare is slowed and flys away from target. Here various algorithms take place, based on initial, already remembered target spectrum, speed, direction, acceleration, etc..What I'm wondering is, though, how can an IR/UV seeker continuously track a particular wavelength from the engine when a flare burns between the missile itself and the target it's following and literally "blinds" the missile's IR/UV receptors for some time.
Yes, might very briefly (for split second) lose signal and then require it. In fact, missile dont completely lose signal, it just becomes hard to differ flare. Once flare flys away from target - than missile should choose between 2 signals. This is when spectrum and algorithms kick in.If the flare falls on direct line of sight, even very briefly, I think it can effectively block all the heat coming out of the engine and cause the missile to lose signal. Think of it like our inability to see the stars when there's a brighter object (like the sun) on the sky.
Missile will try to reject flare instantly, once it is far enough from target to differentiate 2 different signal sources.Does the missile then ignore the flash and re-acquire the target's engine signature once it's flown past the burning flare?
Does the missile then ignore the flash and re-acquire the target's engine signature once it's flown past the burning flare?
What if the missile physically hits/touches the flare? Is the warhead than triggerred or does it depend on the kind of fuse used? And when exactly does the missile decide to arm its warhead?but modern seekers will actually do a probable intercept if the signal is disrupted. it's designed to "fly through
1. The probability is extremely low, and flare is also quite small.What if the missile physically hits/touches the flare? Is the warhead than triggerred or does it depend on the kind of fuse used? And when exactly does the missile decide to arm its warhead?